Category Universal Design & Accessibility

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A category dedicated to Universal Design principles, best practices and ideas that are inherently accessible to people of all ages, with or without disabilities. It’s aim is to increase the potential for developing a better quality of life for a wide range of individuals.

It will be no surprise to those of us who work in the web industry that standards are incredibly high these days. More and more people are turning their hand to web design and that makes the competition for creating a breathtaking design as difficult today as it’s ever been. So how can we make… continue reading

Affordance is a word that sneaks into a conversation every now and then when talking about designs. But what does it actually mean? Affordance has had many definitions in the past. Its current definition is exhibiting the possibility of some action where it is not a property of either the object or person using it.… continue reading

Many say that wearable technologies are the future, but if you take a look around you’ll discover that these technologies are actually the present. Fitness and activity trackers, smart watches, blue tooth earphones, the infamous Google Glass, and even clothing embedded with sensors to track your bio metric vitals are found everywhere in today’s streets,… continue reading

I just love WordPress, which is why I attended WordCamp in the Netherlands. This year was the 4th Dutch edition, for me the 3rd time to attend and the second time as a speaker. I decided to challenge myself and talk about design and how new innovations changed the role of designers. I found a… continue reading

A plane crashes. A storm floods the land. A bomb explodes in a city. And with each of these catastrophic events, an ecosystem of victims, first responders, government agencies, volunteers, and other interested parties is created.   Everyone in this ecosystem has their own needs – victims need shelter, food, and water; first responders need… continue reading

„Understanding your users is the first step towards defining the exact problem. does just that!“
- Paul