Category Mobile & Tablet Design

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An entire category dedicated to mobile & tablet design with essential UX design principles for small screen websites and apps. User friendly mobile interfaces for the phones and tablets are an absolute must and continue to grow in importance.

Your intended customers are probably browsing your website through their mobile device. User Experience can affect how they respond to your brand, so you need to ensure that their browsing experience is seamless and effortless, right from when they enter your site until they leave. There are many ways to do this, with Progressive Web… continue reading

Every type of mobile application, such as a native app or hybrid app, has its own dedicated functionality, differentiating it from one another. The type of application is not just determined on its purpose, but also its size, consumer base and its main features. While some applications are designed for a specific platform, meaning that… continue reading

According to the dictionary, the word “onboarding” originally comes from the phrase “to get someone on board” which means to get an approval or support from somebody. Further down the definition, it takes on a different meaning as part of the HR functional lexis. In the terminology, it implies training and adaptation of new employees.… continue reading

Once upon a time in 1983, when Steve Jobs was addressing the International Design Conference in Aspen (IDCA) he predicted a future where he said that Apple’s strategy is to “put an incredibly great computer in a book that you can carry around with you that you can learn how to use in 20 minutes”.… continue reading

The mobile user experience is about more than having a site that is responsive to multiple devices and platforms. Mobile behavior is fundamentally different from desktop behavior and designing an experience for the mobile user journey is beneficial to businesses that want to increase sales, growth hack their user base, and foster brand loyalty. According… continue reading

„Understanding your users is the first step towards defining the exact problem. does just that!“
- Paul