resources about web usability and web design
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10 steps to an engaging interactive user experience
Getting to an intuitive and engaging user interaction requires many steps. Here’s my top 10 tips to help you deliver an amazing interactive experience for your users.
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Measuring Errors In The User Experience
Errors happen and unintended actions are inevitable. They are a common occurrence in usability tests and are the result of problems in an interface and imperfect human actions.
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Do A/B Tests Focus Us On The Wrong Problems?
We should be careful about how we show off tools like A/B tests. A/B tests are fun and they easily become part of the dog-and-pony show.
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5 Reasons Why Metaphors Can Improve the User Experience
Metaphors can explain abstract or complex concepts, create a sense of familiarity, trigger emotions, draw attention to your site or certain components of it and motivate users to take action.
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User experience is strategy, not design
With respect to design execution, user experience should serve to coordinate and orchestrate a range of design efforts, not just that which has historically been called “UX design”.
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Principles of User Interface Design
To design is much more than simply to assemble, to order, or even to edit; it is to add value and meaning, to illuminate, to simplify, to clarify, to modify, to dignify, to dramatize, to persuade, and perhaps even to amuse.
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How To Conduct A Usability Test On A Mobile Device
When it comes to testing websites there are many unmoderated and moderated solutions. But if you've ever tried to evaluate an app or website on a mobile phone or tablet there are fewer options.
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Learn How To Increase Your Conversions From These 5 Consumer Psychology Studies
People are very sensitive to taking all sorts of queues that affect their outlook on your product or service. With this knowledge in hand (backed by real research), you will increase your conversions in a consistent manner by tapping into the psyche of your potential customers.
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Great User Experiences Require Great Front-End Development
Both UX designers and front-end developers must be able to learn continuously and update their product and technology assumptions, so they can offer users the best experience possible.
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How Ergonomics and Human Factors can help you
The added value Ergonomists provide include an insight into the more scientific aspects of human-machine interaction and physical aspects of hardware and workflow.
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User Experience Is The Heart Of Any Company. How Do You Make It Top Priority?
Companies that put usefulness at the heart of what they do become part of their customers' lives.
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Best Resources of CSS Sprites Generator
Sprite is a technique in CSS to reduce the number of HTTP request which made for images from any website. In this technique designers combined all images which will use in website layout and make a large image and use X and Y coordinates to display any specific area.
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Dive into Responsive Prototyping with Foundation
Your products and sites will be better if you prototype sooner, and faster, and on as many devices as you can. Foundation was built to help do this, and the recent surge of similar tools is extremely heartening.
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20 Tips For Your Next Moderated Usability Test
Whether you are sitting next to the user in a lab or sharing screens with someone thousands of miles away, here are 20 practical tips for your next moderated usability test.
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Learn HTML & CSS in One Easy to Use Guide
A Beginners Guide to HTML & CSS is a simple and comprehensive guide dedicated to helping beginners learn HTML and CSS. Outlining the fundamentals, this guide works through all common elements of front-end design and development.
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8 Tips To Improve Usability In Mobile Web Design
Mobile usability for your website design is a pretty important element. The way ahead, this is one area to keep a watch for!
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A Handy Guide to Better User Experience
There are many factors which can influence a user's experience with your system/product. The following are some of the most important factors.
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Lean UX Is Dead. Long Live Lean UX.
Lean UX isn't about a new way to just make stuff and avoid deliverables. It's about a new way to be strategic actors in our organizations.
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How to break into Games User Research
I've been working as a full time games user researcher since last year, and have often been asked “how did you get your job?”
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The Extinction of the Scrollbar
Since the early days of GUIs, the scrollbar has provided a way for users to navigate around an object that's too large to fit within a window. However, over the past few years, users have been given other ways to scroll.







