February’s Most Interesting Articles about User Experience
February has been an extremely productive month for many writers and User Experience related blogs. I’ve collected the most engaging resources and interesting articles about User Experience of the past month, in case you missed out on those UX readings.
6 Evil UX Things Companies Do (That Also Happen to Work)
A great article about the use of blackhat User Experience. Instead of giving the user what they want, blackhat UX is focused on manipulating the user to give you what you want by the false pretense of serving a better User Experience.
Looking Beyond User-Centered Design
Cennydd Bowles, author of the well-known “Undercover User Experience Design” book, wrote an interesting piece about his concerns regarding the lack of distinction many UX-designers make between the terms “User Experience Design” and “User-centered Design”. While User Experience design is the discipline (what we do), User-Centered design is a process (how we do it). Cennydd believes that the UX industry should begin to appreciate the value of alternative design approaches, becides UCD. Great story.
Don’t Put Labels Inside Text Boxes (Unless You’re Luke W)
A no-nonsense kind of article by Caroline jarrett (a true web form addict) about the User Experience of a web form and why we shouldn’t put labels inside text boxes. An absolute must-read!
The Difference Between User Experience Strategy of Mobile vs. Web
Written by Omri Erel, this article is a quick glance on the User Experience Strategy of two of the most rapidly growing platforms of software delivery and deployment.
The Four Waves of User-Centered Design
In “The Four Waves of User-Centered Design”, Dr. William Gribbons talks about history of one the largest user experience graduate program in the US, how it all started with a few professionals (including Dr. Gribbons himself) back in 1988 and how it has evolved ever since. While much has changed over the years, the core guiding principles of the program have remained constant throughout the four waves of User-Centered Design.
POP UX! Lego Teaches us About the Power of Near-Perfect User Experience
Not the usual User Experience article, but a very nice read about the analogy between Lego and current design and UX trends.
How Do Users Really Hold Mobile Devices?
As UX professionals, we all pay a lot of attention to users’ needs. When designing for mobile devices, we’re aware that there are some additional things that we must consider — such as how the context in which users employ their devices changes their interactions or usage patterns. Author Steven Hoober talks about his observations on how users hold their mobile devices, how they interact with it and the consequences for the interface design. A top resource!
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