Archive for the ‘Articles’ category

 

When it comes to user experience designing, one can easily deem its dynamics as highly enticing. In spite of this, they can be quite complicated too. There is a multitude of factors which need to be taken into consideration, and if you’re just starting out in the UX domain, then the professional advice of an… continue reading

Gesture recognition is the detection and understanding of human gestures and movements by computing devices. In the last few years, the rapid advance of gesture recognition technology along with the falling cost (and size) of 3D sensors have spurred greater adoption of touch-free interaction, creating a growing market. We see gesture-based interfaces incorporated into more… continue reading

A heuristic evaluation is a fast and cheap process to improve your site’s usability. Personally, I found that it helps to optimize silly and obvious mistakes which, when fixed, make for a much better overall experience. You’ll find that these evaluations are simple to do and I urge you to embrace them and use them… continue reading

A few weeks ago Steve Bromley wrote an interesting article about Gamification, titled “Is this the End of Gamification?”. The article was picked up by a UX group on Linkedin, whose members had a discussion about the real benefits, objectives and focus of gamification and whether gamification still has a chance of survival. Because the discussion led to … continue reading

Gamification has become a popular topic within online marketing for the last few years. However, it has become a hot topic for debate, and has received a significant amount of criticism from blogs and prominent individuals on the internet. In this article, we look at what gamification is, why it is so controversial, and what… continue reading