Archive for the ‘Articles’ category

 

It has been a hectic few years for web design and development – the industry has been undergoing major shifts in the way website design is perceived by both designers and clients. The uptake of mobile devices, consumer demands and new innovations has led to an emergence of a lot of trends that are currently… continue reading

Sketching is inherent within our industry; be that as a UX designer or a UX developer. It’s a medium in which to jot ideas, visually, either for your own reference or as an indication to others. I sketch everyday and use it to problem-solve issues. It is the first step in a brainstorming exercise (with… continue reading

It will be no surprise to those of us who work in the web industry that standards are incredibly high these days. More and more people are turning their hand to web design and that makes the competition for creating a breathtaking design as difficult today as it’s ever been. So how can we make… continue reading

A long time ago, a post published at Smashing Magazine titled “What Web Designers Can Learn From Video Games” opened my eyes about important and relevant reflections regarding the lessons that web designers could learn from video games. The article put video … continue reading

Affordance is a word that sneaks into a conversation every now and then when talking about designs. But what does it actually mean? Affordance has had many definitions in the past. Its current definition is exhibiting the possibility of some action where it is not a property of either the object or person using it.… continue reading